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Shooting Games · 26

DOOM's 1993 shareware release helped popularize both first-person shooters and a distribution model where a large part of the audience could try the game before paying. Ammo scarcity can turn an action game into a planning game, because every missed shot starts to feel like spending money badly. Nothing improves map knowledge like repeatedly discovering the same ambush from the victim's side.

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One for quiz night

Computer Space, released in 1971, was one of the first commercially sold arcade video games. Its space-combat controls were difficult enough that players sometimes needed instructions before they could even enjoy the fight. One more curious detail: Early arcade shooting galleries predate video games by decades. Mechanical targets, light sensors and carnival-style ranges already turned accuracy into entertainment long before pixels arrived.