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Adventure & RPG Games · 11

A locked door is one of gaming's simplest promises: remember this place, because the world intends to become larger later. That connects nicely with a historical detail: The Legend of Zelda launched in 1986 and mixed action, exploration, items and secrets into a structure that encouraged players to remember places they could not yet reach. The real final boss of many adventures is deciding which unfinished side quest you can emotionally abandon.

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The fun-history drawer

Dragon Quest and Final Fantasy helped turn menu-driven Japanese RPG combat into a major console tradition during the 1980s, each creating series that continued for generations of hardware. The category has another odd corner too: Pokémon’s original idea was partly inspired by childhood insect collecting. The concept turned collecting, trading and battling into one of gaming’s most recognizable adventure loops.