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Management & Simulation Games · 6

A budget screen is a story told in numbers: rising maintenance, shrinking cash and one suspicious expense line can explain a disaster before the map does. Meanwhile, the mechanics tell a second story: Capacity planning is the art of building for tomorrow without bankrupting today, a surprisingly universal problem whether the game simulates trains, cafes or cities. Automation is wonderful until the automated system begins producing the wrong thing extremely efficiently.

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Theme Hospital turned hospital management into comedy, inventing ridiculous diseases while still asking players to manage queues, staff, rooms and money. And for something completely different: Flight Simulator has roots stretching back to early personal computers. The appeal is almost the opposite of arcade flying: instruments, procedures and patient control can be the entertainment.