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Kids & Educational Games · 26

Math Blaster turned arithmetic into fast arcade-style challenges in the 1980s, a formula that helped define a whole era of educational software. There is a practical reason this matters in games. The best educational games respect the player enough to remain actual games: curiosity, choice and challenge still matter even when the purpose is learning. Kids' games often have the toughest design audience: players who will simply leave if the explanation becomes boring.

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History got weird here

Logo, the programming language famous for its turtle cursor, let children learn coding by giving simple movement commands. Drawing a square became an introduction to procedures and geometry. One more curious detail: Number Munchers made arithmetic into a grid game. The player had to identify numbers matching a rule while avoiding enemies, which is considerably more exciting than circling answers on paper.