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Skill & Precision Games · 98

Trackballs became arcade favorites for games such as Centipede because they could translate a fast hand flick into unusually direct screen movement. The design side has its own twist: Players build 'chunks' of movement with practice, combining several conscious actions into one learned sequence that feels almost automatic. The cruelest leaderboard position is second because it comes with exact instructions for what still hurts.

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Curiosity break

A Rubik’s Cube has more than 43 quintillion possible arrangements. The enormous number is why randomly twisting until it works is not much of a strategy. One more strange-but-useful detail: Cup-and-ball toys appear in cultures around the world. The rules are almost comically simple—catch one object with another—which is exactly why mastery can become so addictive.