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Skill & Precision Games · 65

A frame at 60 frames per second lasts about 16.7 milliseconds, which is why a 'one-frame window' is both tiny and extremely memorable. Another angle makes it more interesting: Difficulty curves work best when they remix known ideas; a new obstacle is easier to learn if one part of it already feels familiar. Skill games turn muscle memory into a tiny employee who eventually starts working without supervision.

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Skee-Ball was patented in 1908. Rolling a ball up a ramp into scoring rings looks simple, but the combination of speed, angle and bounce turns a carnival machine into a surprisingly precise little physics problem. And for something completely different: Not every boomerang is meant to return. Many traditional hunting and fighting boomerangs are designed to fly hard and straight; returning boomerangs are a specialized shape that curves back because of spin and aerodynamic lift.