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Kids & Educational Games · 41

The Logical Journey of the Zoombinis made logic puzzles the adventure itself in the 1990s, asking players to sort, infer and experiment to move a strange little group forward. The player-facing version of the idea is simple: A good learning game hides repetition inside variety, letting players practice the same skill while the characters, examples or goals keep changing. The undo button may be the most patient teacher in the entire software industry.

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A fact with good replay value

Scratch was publicly launched in 2007 as a block-based programming environment designed to make coding approachable. Snapping commands together removes punctuation headaches while keeping the important ideas of sequence, loops and events. One more for the mental shelf: Mavis Beacon, the famous typing teacher introduced in 1987, was not a real person. She was a fictional character created to give typing software a friendly human identity—possibly the most accomplished imaginary keyboard instructor ever hired.