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Updated Sep 19, 2026
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What is happening in games?

Platform announcements, industry reporting and gaming stories in one compact feed. Every item points back to its original publisher.

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I Guess I’ll Delete Every PS5 Game I Own To Make Room For FF7 Revelation
26
GameSpot

I Guess I’ll Delete Every PS5 Game I Own To Make Room For FF7 Revelation

There are quite a few months until Final Fantasy 7 Revelation launches on Nintendo Switch 2, PC, PlayStation 5, and Xbox Series X|S. But you're going to want to get your systems ready now because the download for the final showdown between Cloud and Sephiroth may be big. According to a September 18 VGC Interview with game director Naoki Hamaguchi, the file size for Revelation will "probably" be absolutely massive. So huge, in fact, that Hamaguchi acknowledged that there was no way the game would fit on one--or eve…

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The New Fire Emblem Lets You Skip A Massive Chunk Of Fire Emblem
28
GameSpot

The New Fire Emblem Lets You Skip A Massive Chunk Of Fire Emblem

Fire Emblem: Fortune's Weave is a massive game that can easily last well over 100 hours. But you can actually make it a little less massive with the surprising ability to skip over a whole swath of the game, as players are starting to discover. Fire Emblem: Fortune's Weave consists of four story arcs starring separate protagonists, the four Flame Lords: Cai, Dietrich, Theodora, and Leda. You can play these in any order (though we have some recommendations) and by themselves each of these campaigns can last around…

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Ex-Naughty Dog Dev Apologizes To God Of War Studio For What He Said About Laufey
30
GameSpot

Ex-Naughty Dog Dev Apologizes To God Of War Studio For What He Said About Laufey

Bruce Straley, best known for his work at Naughty Dog on the Uncharted and The Last of Us franchises, has apologized to God of War: Laufey studio Santa Monica Studio, after he said he was "not excited" about what the game was offering, at least in some respects. Straley told Edge that he thinks "every pixel" in Laufey looks "mindblowing and that he is "blown away" by the lengths Santa Monica Studio went to. However, Straley said he is "not excited" by "what you're doing in the game." Beyond Laufey, Straley said he…

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