AEHEAgame workspace
Play now
how-to-run-an-indie-game-studio-part-5-better-meetings-ef5c3612.briefnews item
GamesIndustry.biz / Oct 28, 2026

How to run an indie game studio: Part 5, Better meetings

How to run an indie game studio: Part 5, Better meetings
Image from GamesIndustry.biz

If you've made it this far in the series, you now have the building blocks of a functioning studio operating system: a clear purpose, long and short-term goals, a system for catching and solving issues, and a quarterly rhythm that keeps your team focused and accountable. This week, we're looking at the glue that holds all of it together: your meetings. Read more

Read on GamesIndustry.biz ↗